First 3D movie |
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1. The technology |
2. The human subject |
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First 3D movie |
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![]() Jules Duboscq, bioscope disc, c. 1852. Coll. Joseph Plateau, Musée de l'Histoire des Sciences, University of Ghent, Belgium, catalogue no. MW96/1859. |
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On 12 November 1852 Louis Jules Duboscq (1817–1886) patented the 'stereoscope-fantascope or Bioscope', which apparently combined the properties of the stereoscope with those of the phenakistoscope. Twelve pairs of stereoscopic images were placed round the surface of a disc, and when spun the images were viewed by lenses or mirrors. The image above is of the only surviving Bioscope disc. No example of the instrument itself has yet been found. The image has recently been effectively and convincingly digitally processed into a 3D motion video, by Denis Pellerin; the video was shown at a presentation at Kings College, London, in October 2016, and is now available online. [Pellerin; Pellerin, ed. May, 2021] By 1878 Eadweard Muybridge (1830–1904) had successfully photographed a horse in fast motion, using stereoscopic cameras at the outset (a surviving slide dated 1877 on the mount suggests he may have achieved this earlier). The first demonstration took place successfully on 15 June with the press present. He used a series of twelve stereoscopic cameras, 21 inches apart, to cover the 20 feet taken by one horse stride, taking pictures at 1/1000th of a second. The cameras were arranged parallel to the track, with trip-wires attached to each camera shutter triggered by the horse's hooves or (for wheeled vehicles) the passage of wheels. [The Complete Eadweard Muybridge: Chronology 1876–1880, Pop Art Machine, Riggins; Prodger; Herbert, ed.] Muybridge constructed his own stereoscopic-zoetropic viewer, by which to view his sequence photographs, by synchronising two zoetropes and directing images from each to left or right eyes only, by means of mirrors. He described the result as "a very satisfactory reproduction of an apparently solid miniature horse trotting and of another galloping." [Herbert, ed.] Muybridge's stereographic movie experience can't now be reconstructed, however. Fragments of stereoscopic glass plate negatives for what appears to be this series were unearthed from a garden behind Muybridge's house in Kingston-on-Thames in 1998. [Zone] One of these damaged stereoscopic negatives is illustrated in Herbert, ed. This source confirms that most of the fragments found in 1998 are in very poor condition, and in many cases the image has disappeared. That said, the holographer David Pizzanelli has, in recent years, successfully created holograms using re-photographed images from Muybridge's Animal Locomotion. By employing 'temporal parallax', rather than stereographic parallax, he has produced moving holograms from the original sequence photographs. See Pizzanelli's website for more on this, with 2D examples. Quicktime movies of Pizzannelli's holograms may also be found here.
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First 3D movie viewed by its contemporaries |
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It's not known whether or not Duboscq's bioscope disc was ever presented publicly. William Friese-Greene (1855–1921) claimed to have made an experiment in stereoscopic cinematography in October 1889, using a camera built by Frederick Henry Varley, and filming in Hyde Park, London. Varley patented the camera on 26 March 1890. Evidence for successful projection, however, is widely disputed, and the date claimed is unlikely, as the surviving celluloid appears to have been of Eastman manufacture, not available in England before early 1890 [Spehr, pp110-1]. W.E.L. Day's account, in the (old) Dictionary of National Biography reports that public exhibition was made at Chester Town Hall in July 1890, and that a portion of this film was (1927) in the Science Museum in London; however this account does not describe the film as stereoscopic. Laurent Mannoni, in his 'The "feeling of life": the birth of stereoscopic film', in Reynaud, Tambrun, & Timby, eds, p140, reports that:
Will Day is the W.E.L. Day of the DNB article. His collection at the Cinémathèque Française was purchased from the Science Museum, so it's clear that both accounts refer to the same film. [Silent Era website, Who's Who of Victorian Cinema]. Three successive images from stereoscopic film shot by Friese-Greene in Varley's 1890 camera are reproduced at p46 of Coe. Coe notes that in this example the camera was operating at less than one frame per second. This is confirmed by the rough animation of three stereo pairs made by Peter Domankiewicz and shown as part of his presentation on the occasion of the centenary of Friese-Greene's death. So Friese-Greene's experimentation didn't really achieve a movie at all, by the standard adopted here.
Around September 1899 William Kennedy-Laurie Dickson
patented a method for taking and viewing stereoscopic moving images.
A working model was developed, and an experimental stereo image
appears in Spehr, p. 610.
The French inventor Henri René Bünzli (1870–1961) produced four very short (c. 10
seconds) experimental 3D films in 1900. These included a mildly
risqué scene of a man arriving to visit his mistress and another
discovering his wife in bed with her lover. These films were shown
by Serge Bromberg, of Lobster Films, at a presentation in Paris in
December 2009. [Bordwell,
Sauer] According to
John A. Norling, A 35mm two-film
camera was used by Frederic Eugene Ives between 1900 and 1905 in
producing stereo motion pictures. The two lenses were mounted with
fixed centers 1¾" apart. They were coupled together for focussing
and for diaphragm settings. The magazines were mounted within the
camera body and had a capacity of 200 ft. each. The chronophotographer Lucien Bull (1876–1972) was filming
high-speed (500 frames per second) stereoscopic photography of
insect flight as early as 1902, using two strips of film on a
rotating drum. Stereo footage from 1904, of a dragonfly in slow
motion, may be viewed on the
Origins of Scientific
Cinematography DVD. Raoul Grimoin-Sanson
(1860–1940) began experimenting with movie cameras and projectors
in 1895, and was in contact with other early researchers such as Étienne-Jules Marey. He patented the Cinéorama on 27 November 1897. The earliest
360° cylindrical panoramic
movie,
Cinéorama was an early film experiment and amusement
ride at the 1900 Paris Exposition, that simulated a ride in a hot air balloon over Paris.
It represented a union of the earlier technology of panoramic
paintings and the recently invented technology of cinema. Cinéorama
consisted of ten synchronized 70mm movie projectors,
projecting onto ten 9 x 9 metre screens arranged in a full 360° circle
around the viewing platform. The platform was a large balloon
basket, capable of holding 200 viewers, with rigging, ballast, and
the lower part of a huge gas bag. The film to be shown was made by locking together 10 cameras with
a single central drive, putting them in an actual balloon, and
filming the flight as the balloon rose 400 metres above the Tuileries Gardens. On projecting the film, the experience was
completed by showing the same film backwards, to simulate a descent.
Some references describe a much longer experience, involving a trip
to England, Spain, and the Sahara, but it is unclear whether the
complete plan was realized. Cinéorama lasted only three days at the Exposition;
on the fourth
day it was shut down by the police for safety reasons. (According to
Tosi and Gunning it never even opened.) On 10 June 1915 an anaglyphic
one-reel film
was shown at the Astor Theater in New York, now identified as the
untitled Porter-Waddell demonstration film. Made by Edwin S.
Porter (1870–1941) and William E. Waddell, it consisted of
stereoscopic footage shot on the set of a conventional 2D film, Jim the Penman.
[3-D
Revolution]
The earliest-known surviving anaglyphic film is
Kelley's Plasticon Pictures: Movies of the Future and Thru'
the Trees: Washington, DC, made in 1922/3 by William
Van Doren Kelley (1876–1934), and photographed by William T. Crespinel
(1890–1987). Originally anaglyphic (r/b), the film has been fully
restored and was shown again in 2006, for the first time since the
1920s, in a new polarized dual-35mm print. It is now also available
on the 3-D Rarities 3D Blu-Ray. [3D
Moving Pictures; 3-D Rarities booklet] NB Cherchi Usai states that Crespinel's anaglyphic
[Stereoscopic Film Test], dating from
Winter 1919, is the earliest 3D film known to survive; it is
apparently held at George Eastman House.
The first polarised 3D film seems to have been a Polaroid
presentation at the Waldorf-Astoria Hotel in New York City in
February 1936. George Wheelwright III
(1903–2001), partner in Polaroid with
Edwin Land (1909–1991), gave a further demonstration in May 1936 to the Society
of Motion Picture Engineers at the Hotel Pennsylvania. [Zone,
McElheny: 71] There had, however, been
demonstrations of stereo movies made by Polaroid to Kodak as early
as the spring of 1934: about 15 minutes of footage shown by George
Wheelwright and Edwin Land to Kenneth Mees and other Kodak staff. [McElheny:
62, 111/2]
Herbert E. Ives (1882–1953) first demonstrated his apparatus for
austostereoscopic motion pictures in a public demonstration to
the Optical Society of America on 30 October 1930, at the University
of Virginia in Charlottesville. The pictures were
small, and could only be seen by small groups at a time. He
demonstrated a further refinement to the Society of Motion Picture
Engineers in New York City on 28 April 1933. The process proved
excessively complicated, and was developed no further. [Zone,
Funk]
The first really successful autostereoscopic movie was Aleksandr
Andriyevski's Kontsert, or Land of Youth, a short parallax stereogram motion
picture made in the USSR in 1940 and released there on 4 February 1941;
the stereofilm supervisor was Semyon
Pavlovich Ivanov. A
special cinema, the Stereokino in Moscow, had to be constructed for
the viewing of this film and its successors: autostereoscopic movies
played in Moscow for 20 or more years, and four additional autostereoscopic
cinemas were built in the Soviet Union during this time. A
five-minute clip from Kontsert
(side-by side stereographic) is available on
YouTube. [Zone,
Hayes,
3-D
Revolution,
Funk]
Cinerama: Cinerama is the trademarked name for a widescreen
process that works by simultaneously projecting images from three
synchronized 35 mm projectors onto a huge, deeply-curved screen,
subtending 146° of arc. The original system involved shooting with
three synchronized cameras sharing a single shutter.
The display is accompanied by a high-quality, seven-track discrete
directional surround sound system.
Invented by Fred Waller (1886–1954), it was a development of earlier systems he
had created, starting in 1937/8 with a rig on which were mounted
eleven 16 mm cameras driven by a single motor, with which he filmed
from his car driving down a road in Huntington, New York; the first
successful screening of this film used only four projectors and a 6'
radius spherical screen, and it took a further nine months before he
succeeded in synchronising all eleven projectors. In November 1938
Waller and others formed the Vitarama Corporation, to develop the
process.
[Waller:
Cinerama] A clip showing a few seconds of four Vitarama
test panels from 1938 appears in the documentary Cinerama
Adventure, which is included on the Blu-ray of How the West
Was Won. The system was further streamlined for a very specific
purpose, the 'Waller Flexible Gunnery Trainer', first built after
the attack on Pearl Harbor in 1941, which involved five synchronised
film projectors and a screen constructed as a section of a hollow
sphere of 20' radius, 150° in width, 75°
in height. [Waller:
Gunnery] After the war (November 1946) the Cinerama Corporation
was formed, and in due course the most significant Cinerama process
was developed, as described above.
Anamorphic widescreen: Not 3D, of course, but included as
essentially the successor process to Cinerama. Henri Jacques
Chrétien (1879–1956) patented the filming process, which he called
the anamorphoscope, as far back as 1926 but had not succeeded in
marketing it, and the patent had expired by the early 1950s, at
which time world rights (minus France and its possessions) were
acquired by 20th Century Fox. Fox gave their first public
demonstration of the Cinemascope process at 9:30 a.m. on 23 June
1953, at the Saenger Theater, 1111 Canal Street, New Orleans. [Widescreen
Museum]
The first (monochromatic) holographic movie was made in April 1969,
by Alex Jacobson and Victor Evtuhov at Hughes Research Laboratories,
Malibu, California. It showed a 30 second scene of tropical fish
swimming in an aquarium. [Kac,
Youngblood—which includes two still images from this movie.]
Imax:
The first IMAX film made was the 17 minute short Tiger Child,
directed by Donald Brittain (1928–1989),
released on 15 May 1970, and premiered at the Fuji Group Pavilion at
Expo '70, in Osaka, Japan. [IMAX
chronology, IMDB]
The first film both shot and projected in IMAX Dome (formerly OMNIMAX) was
Garden Isle,
directed by Roger Tilton, released in August 1973, and premiering
at the Reuben H. Fleet Space Theater and Science Center, San Diego,
California. IMAX Dome is more immersive than standard IMAX, wrapping
180° horizontally, 100° above the horizon and 22° below the horizon
for a viewer at the centre of the dome.
The first IMAX 3D film (not counting the 1985 animated short
We are Born of Stars) was
the 1986 Transitions, created for Expo 86 in Vancouver.
Co-directed by Colin Low (1926–2016) and Tony Ianzelo (b. 1935) and produced by the
National Film Board of Canada, the film explored the world of
transportation and communications. [IMAX
chronology, IMDB,
3-D
Revolution]
Interactive movie mapping:
The Aspen Moviemap began as an idea by Massachusetts Institute of Technology undergraduate
Peter Clay, in collaboration with graduate students Bob Mohl and
Michael Naimark. Clay 'moviemapped' the hallways of MIT in early
1978, as the second demonstration videodisc made by the Architecture Machine
Group.
Produced at MIT, the Aspen Moviemap—the first interactive moviemap—was filmed in the autumn of 1978, in winter 1978/9, and
briefly again in the autumn of 1979. A gyroscopic stabilizer with 16mm
stop-frame cameras was mounted on top of a camera car and a fifth
wheel with an encoder triggered the cameras every 10 feet. Filming
took place daily between 10am and 2pm to minimize lighting
discrepancies. The camera car carefully drove down the centre of the
street for registered match-cuts. In addition to the basic 'travel'
footage, panoramic camera experiments, thousands of still frames,
audio, and data were collected. The playback system required several
laserdisc players, a computer, and a touch-screen display. Very
wide-angle lenses were used for filming, and some attempts at orthoscopic playback were made. [Naimark;
see also
Weber] The Aspen Moviemap is now viewed as a classic of hypermedia; the contemporary Google
Street View—a feature of Google Maps and Google Earth—builds
on the same concept. Google Street View, launched on 25 May 2007,
provides 360° horizontal and 290° vertical panoramic street level
views and allows users to view parts of some regions of the world at
ground level. Since 1 April 2010 Google Street View has also been
available in anaglyphic 3D. Stereoscopic movie mapping:
In 1992 Michael Naimark developed the 'See Banff!' Kinetoscope,
a stereoscopic movie map filmed in and around the Banff region of
the Canadian Rocky Mountains. [Naimark]
Interactive stereoscopic panorama:
Naimark also developed, in 1994, an installation called 'Be Now
Here (Welcome to the Neighborhood).' Just as the Banff
Kinetoscope was an experiment in making a stereoscopic version of
interactively moving around, 'Be Now Here' was to complement
it by making a stereoscopic version of interactively looking
around. Filming took place at Jerusalem, Dubrovnik, Timbuktu, Angkor,
and, for counterpoint, the Yerba Buena Gardens in San Francisco. [Naimark] Photorealistic computer game environment:
The PlayStation 2 game The Getaway was first released in the
UK on 11 December 2002. According to Sony's press release, The Getaway is
a free-roaming, mission-based, 3D action game set in London. The
Getaway features nearly 40 square kilometers of
photo-realistically recreated London blocks and street corners,
creating the most technological and realistic reenactment ever seen
in a videogame. London is recreated in loving detail, using
over 30,000 digital photos as visual reference. The game was
developed by Team Soho at a cost in excess of £5,000,000, and
published by Sony Computer Entertainment Europe. [press
release,
Tekippe,
Williams,
The
Getaway Wiki] Spherical VR panoramic movies:
Spherical VR panoramic movies are now feasible, as can be seen at
Redbull
Surfing. This uses the Dodeca 2360 Camera System, launched
in 2004—a camera
system that takes in high-res video streams (at 2400 x 1200 pixels per
frame, 30 frames per second), and captures the GPS coordinates of
its motion. The camera can record for up to 3 hours at a time. [Wired
blog network] Immersive Media Company, which makes the Dodeca
System, was founded in 1994, and
the world's first full motion, fully immersive video movie
was debuted at the 1995 SIGGRAPH convention in Los Angeles,
California.
The movie featured a basketball game where the camera was placed on
a tripod on the court.
At CES 2017, Intel announced a partnership with Hype VR to deliver
high-fidelity video capture that allows viewers to move around a
video scene as if they were there. A recording of the demonstration
is
here. At TechFest in February 2009
Microsoft first unveiled a new technology then known
informally as Videosynth. Developed by Ayman Kaheel
and a team at the company's Innovation Centre in Cairo, this extended
the Photosynth concept into the
time dimension by means of stitching video footage captured on
multiple mobile phones into a higher-resolution 3D panorama,
synchronising them from the phones' timecodes. Videosynth featured
in CSI: Miami Season 8 Episode 12, 'Show Stopper'.
By December 2009 the emphasis had shifted to stitching videos live,
in real time, and the product renamed Mobicast; a demonstration
video is
here. |
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First 3D feature film |
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The first 3D feature film was the anaglyphic The Power of Love, directed by Nathaniel G. Deverich (1893–1963) and Harry Kenneth Fairall (1882–1958), and first exhibited (in fact its only stereoscopic exhibition) on 27 September 1922 at the Ambassador Hotel Theater in Los Angeles. This is now lost. [3D Moving Pictures, Zone, 3-D Revolution] The earliest surviving 3D feature film was The Ship of Souls, released on 20 December 1925. Filmed in Miller Stereoscopic Process (dual 35mm printed single strip anaglyphic). Producer and stereoscopic supervisor: Max O. Miller; director: Charles Miller (1857–1936); photographer: Edwin P. DuPar. [Hayes] The first autostereoscopic 3D feature film was Ivanov's Robinson Kruzo, for which filming began in 1941, but which was released on 20 February 1947, in the Soviet Union. It was photographed on 70mm film with side-by-side stereo images having an aspect ratio of 1.37:1. [Zone, Hayes] The first Cinerama feature film was This is Cinerama (director and co-producer Merian C. Cooper (1893–1973), co-producer Robert L. Bendick, cinematography by Harry Squire), which premiered on 30 September 1952 at New York's Broadway Theater. [IMDb] The first anamorphic widescreen feature film was The Robe (director Henry Koster (1905–1988), producer Frank Ross, cinematography by Leon Shamroy) made in Cinemascope and released on 16 September 1953). [Widescreen Museum] Imax: The first IMAX feature film was American Years, from 1976. The first IMAX 3D feature film was Wings of Courage, directed by Jean-Jacques Annaud (b. 1943) and released in New York City on 21 April 1995. [IMAX chronology, IMDB]
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3D Zoetrope |
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Etienne-Jules Marey (1830–1904), as an aspect of his experimentation into the mechanism of the wing in relation to air movements and air pressure, made in 1887 a number of photographs of gulls and pigeons in flight, viewed simultaneously from three directions—above, parallel, and perpendicular to the axis of its flight—after which he sculpted plaster models of the birds, each depicting a single phase of the wing as it moved through one complete cycle. He then mounted these sculptures in a very large zoetrope, creating what he called 'synthesis in relief'. As the zoetrope was spun, he could view the bird's flight, both in real time and in slow motion. Braun includes a photograph of the 3D zoetrope and the mounted pigeon sculpture (p141). This process, like photosculpture, is a photography/sculpture hybrid. |
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© 2009–2023 Benjamin S. Beck |
If you know of any earlier examples, please contact me.
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This page was last revised on 2023-10-04.